
This is a python tool for creating a bipedal IK/FK character rig. The skeleton is structured based on Unreal 4's 'Mannequin' character. The script is roughly ~5000 lines in length. This project was completed over the months August - September (after 3 months of prior research into Python scripting).
​
A great deal of the rigging methodology was created following this video series:
https://www.youtube.com/watch?v=LrVEoE_fUVU&list=PLklk5VvcgwJBQ-qe1i8q7TIl6_KDSDDDu
by 'UIW 3D Animation and Game Design'.
​
Pros
-
​Can be generated in less than 7 minutes
-
Shared naming conventions and joint positioning as Unreal's Mannequin
-
Clean hierarchy - easy for exporting animations later.
Cons
-
Limited to bipedal characters following Unreal's joint hierarchy
-
No face controls
Bipedal Auto Rig Channel
Bipedal Auto Rig Channel
BIPED - Auto-rig Python Script

Full duration of creating bipedal rig (non-edited)

