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This is a python tool for creating a bipedal IK/FK character rig. The skeleton is structured based on Unreal 4's 'Mannequin' character. The script is roughly ~5000 lines in length. This project was completed over the months August - September (after 3 months of prior research into Python scripting).

A great deal of the rigging methodology was created following this video series:

https://www.youtube.com/watch?v=LrVEoE_fUVU&list=PLklk5VvcgwJBQ-qe1i8q7TIl6_KDSDDDu 

by 'UIW 3D Animation and Game Design'.

Pros

  1. Can be generated in less than 7 minutes

  2. Shared naming conventions and joint positioning as Unreal's Mannequin

  3. Clean hierarchy - easy for exporting animations later.

Cons

  1. Limited to bipedal characters following Unreal's joint hierarchy

  2. No face controls

Bipedal Auto Rig Channel

Bipedal Auto Rig Channel

Bipedal Auto Rig Channel
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BIPED - Auto-rig Python Script

BIPED - Auto-rig Python Script

03:39
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Full duration of creating bipedal rig (non-edited)

Full duration of creating bipedal rig (non-edited)

07:10
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